vonotto, once you get going, it's not hard. Like WBK said, use any graphic (.jpeg, .bmp, .gif) sized 95X95. Most guys use .gif's cause they are small filesized. I prefer .jpegs because my graphics program likes them and they aren't much bigger. 95X95 is the standard size, you can go a little bigger if you plan to drop out the title bar when used. You can actually go as big as you want (see my profile and the MFD "buttons" as an example). I actually went a little smaller on my buttons that surround the MFD's to fit all 25 of them onscreen (but you can't go too small, it will be too hard to press them). Anyway, once you have the graphic you want in a folder for the profile, open TB toolkit. I would start with one of the already made profiles, play with it, and get a feel for it (that's the way I got my feet wet anyway). Once you open a profile, at the top, click "tools", highlight "import buttons", click "from images or csv. files". Direct it to the correct folder, do "search" and you should see a list. At the top is a tab, "build buttons". Click that, you'll see little graphics and checkmarks. Pick what you want, click "build buttons" and they should pop up in the screen. Ok, now you import them to the profile, BUT, if I imported directly onto tabs, the program always crashed. So I selected import "to Library" and it worked fine. Then you close that and you can drag & drop the button you just made from the library to the work area. That probably sounds complicated, but give it a try, it's not as hard as it might sound. Good luck!
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Setup: Core2 Duo, 7600GT, XP Pro, TM-868 touchscreen, local mode, latest version of TouchBuddy... Oh, and a DETROIT TIGERS paint job (that makes it run FASTER!!!)
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