I also read about the OpenGL side of things regarding this issue, and i think that its to do with having no support for a second monitor while using OpenGL, but it seems that the same issue sits with Direct X too, ive looked through the config file in Il2 but nothing stands out to my untrained eye, maby you guys have looked into the config file for il2, but if you have not then its a good idea to take a peak as there is a load more options available in there
