Thread: ArmA quality
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Re: ArmA quality
Old 05-04-2007, 08:22 AM   #6 (permalink)
aXr
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Join Date: Mar 2007
Location: cleveland, ohio
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Default Re: ArmA quality

Yes I agree with alot of what you said, the driving dynamics suck. I can't even have my G-25 plugged in at the same time as my x-52. Does anyone know how to get them both to work at the same time...annoying to drive with key or a stick. The best part is the multi player mode. I also use voice buddy with it along with touch buddy and also my nostromo n 52 for main control. I just think the coolest thing about it is the body control with the Track IR. This is the right direction for FPS in my book. I still love the sim with the hope there will be many improvements along the way. Kinda like the ever evolving Live for Speed for racing...just keeps getting better and better. Wouldn't it be cool if there was a game colaboration between flight driving and shooter development teams someday. That way they could all put in their specialty and really make something over the top. As far as sims go it would be nice for all of them to have an arcade mode along with the true die hard sim mode which I guess the driving sims have started doing. This lets the casual player get in a little fun as well as help to sell the sim better. I would love to just be able to jump in a plane and do a little easy dogfighting sometimes as well. I have gotten to the point of not enough time and patience to dedicate to all the learning curve involved in alot of the really complicated sims...but I'm still trying anyway. Still think ArmA is worth keeping dodger but it's your call...I'm just a casual player that likes to try all the new technology and software as part of the hobby almost as much as playing the actual sims/games.
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