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Re: active modules fresh but then going stale :)
Old 06-16-2007, 01:29 AM   #2 (permalink)
ggg
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Join Date: Jan 2007
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Default Re: active modules fresh but then going stale :)

a picture tells a thousand words,
so here is a screenshot of what i am describing.


in this example, i have changed the bottom right to also display the tews after it had stopped working on the top tews, as you can see the top module has stopped recieving data, where as the bottom right tews is still showing the correct information, an su33.
this was tabbing to the bottom right tews after re-entering the game ?

from this we can determine that:

1, the game-server-client connection is fine as the tews data is still being recieved by the bottom right, and all game buttons remain fully functional.

2, the top left and right are loosing the data for whatever reason, i don't understand.

3, note that the tews displayed in the pacs top left has also stopped just like the tews top right.

4, this also happened to me when only running a single instance of TB looking at the tews active module, so i am pretty certain its not an issue with the multiple instances.

5, this minor hickup is killing the experience

any ideas?

Last edited by ggg; 06-16-2007 at 01:44 AM.
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