That's pretty cool

. Flight systems are progressing rapidly...just take a look at a 90's cockpit compared to today.
It would be nice to do this in TB. It was my original intention to make an FSX profile which took data from the sim and had interactive displays, at least for the radio and navigation avionics. Unfortunately, the FSX SDK and SimConnect turned out to be a tad confusing for me. I am not a C programmer but have worked in Visual Basic (on the PC) and other languages in the past and am familiar with general programming. The FSX SDK was hard to read and harder to understand, for me

. There is a lot of potential there but it might be a bit before the FSX data interface becomes familiar enough...it has been slow to be adopted and people seem to be keeping their solutions close to the chest.
I had to drop the TB scene for a while but want to get it back in gear again. I understand that Zorlac is probably burned out but we have a pretty robust app to work with (just look at some of the neat stuff WBK has done

). I have just gotten my LockOn running with TB again and want to put together something for FSX (simpler than I had previously planned).
This type of data transfer is probably not available yet, but I'm willing to bet it won't be a lot longer before we see it. I'm surprised one of the sim developers never picked up on TB...every time I reach over and punch a button and see the sim respond, I get a warm feeling

...everyone needs to get to that state



.