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Re: Setting up Lomac Active Modules
Old 03-28-2010, 04:21 PM   #7 (permalink)
CoNa
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Join Date: Jun 2006
Location: Kallinge, Sweden
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Default Re: Setting up Lomac Active Modules

Need som help...
Just got second pc to run TB networked and are now trying to get the Exter (update by WBK) profile to work on FC2 but I seem to be missing something to get the modules to work (TB is working fine otherwise). I can see that MCP data is saying :Offline.

This is what I have done:
copied touchbuddy-export.lua from touchbuddy folder into the
"C:\Spel\Lock On\LockOn Flaming Cliffs 2\Config\export" folder

added the line "dofile("./Config/export/touchbuddy-export.lua")" to
"C:\Spel\Lock On\LockOn Flaming Cliffs 2\Config\export\export.lua"

Verified that the "C:\Spel\Lock On\LockOn Flaming Cliffs 2\Config\export\config.lua" has the line "EnableExportScript = true"

Set theline "lomac_data_file = C:\Spel\Lock On\LockOn Flaming Cliffs 2\touchbuddy-export.dat" in the "C:\Spel\touchbuddy\touchbuddy.cfg"
on the server PC

I think this should be all, but apparently I have missed out on something.
I have installed FC2 in a subfolder just under Lockon 1.12

So..do I need to change any settings on the client PC TB?
Would be greatful for some help with this.
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Last edited by CoNa; 03-28-2010 at 04:24 PM.
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