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| Re: Lockon Flaming Cliffs 2.0 - Data Export LUA |
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#41 (permalink) | |
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Junky
Join Date: Jul 2006
Location: Scotland
Posts: 51
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Hi
You have an error in the cfg file settings that you posted. You need to tell Touchbuddy where the touchbuddy-export.dat file is being created. This would normally be in the root folder of your FC2 installation. This is what I think the entry in your cfg file should look like :- lomac_data_file = D:\Program Files\Eagle Dynamics\LockOn Flaming Cliffs 2\touchbuddy-export.dat The TouchBuddy_FC2_Export.lua file should be placed in the D:\Program Files\Eagle Dynamics\LockOn Flaming Cliffs 2\Config\Export\ folder and the export.lua modified with Notepad++ to add the following line. dofile("./Config/Export/TouchBuddy_FC2_Export.lua") To check you have modified the export.lua file correctly, run a FC2 quick mission once and then got into the LockOn Flaming Cliffs 2 folder. Check that the file touchbuddy-export.dat file has been created [its a dynamic file but last version should be there] Hopefully the Touchbuddy functions will now work once you have modified the touchbuddy.cfg file. Quote:
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| Re: Lockon Flaming Cliffs 2.0 - Data Export LUA |
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#42 (permalink) |
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DD_SNACKO
Join Date: May 2006
Location: Cincinnati, Ohio
Posts: 2,254
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Yea, what Scrambler said. Loman has nothing to do with Touchbuddy...
You can also just use Notepad to edit these files. Notepad++ is a free tool much better than the regular Notepad, but you may not already have it downloaded.
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(a.k.a. Snacko - DangerDogz) Touchscreen: Innovatek TM-868 8"; Running Local Mode on Windows 7 64-bit ![]() |
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| Re: Lockon Flaming Cliffs 2.0 - Data Export LUA |
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#43 (permalink) |
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Junky
Join Date: Nov 2008
Posts: 51
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That done the trick, thanks for everyones help. Profile looks great can you think of an easy way to have this at a 1024 x768 res?
Wow this game is so complicated compared to IL2
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| Re: Lockon Flaming Cliffs 2.0 - Data Export LUA |
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#44 (permalink) |
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Junky
Join Date: Jul 2006
Location: Scotland
Posts: 51
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You could modify the Profile with WBK's Toolkit or just set TB to stretch the profile. Check the config file and set the scaling options like this :-
#===================== # enable/disable profile scaling. # This enables TouchBuddy to scale all the buttons, images and # screen positions at initial load time, so that they fit on a # screen of any size (within reason!). If you enable this option, # set the native size of your screen below in "screen_resolution". # NOTE: The scaling only happens once, when you load the profile. # It will not scale the profile if you resize the window with # after you have loaded the profile. profile_scaling = 1 # set the *NATIVE* screen resolution of your screen here # (Width, Height) screen_resolution = 1024,768 # Tells TouchBuddy to not "squash" the profiles if you have # profile_scaling enabled preserve_aspect_ratio = 1 #===================== |
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| Re: Lockon Flaming Cliffs 2.0 - Data Export LUA |
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#46 (permalink) |
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Junky
Join Date: Nov 2008
Posts: 51
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Does any one have the problem when running in local mode, i go to the game tab part of the profile and when i press on something like the fps tab, nothing happens but my view changes in game?
I am running with trackir so I am not sure what is going on?
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| Re: Lockon Flaming Cliffs 2.0 - Data Export LUA |
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#47 (permalink) |
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Junky
Join Date: Jul 2006
Location: Scotland
Posts: 51
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Which profile are you actually using. WBK posted an initial version of his FC2 Exter-WBK profile on one of the forum messages, it though had a few errors. The version on the main profile download section should be OK I think.
I also scale a version of his profile that I have hacked about a bit to suit my needs, just remembered that there was a slight problem with some things not working properly when the profile has been scaled. The solution was to move all the buttons up one level, fairly simple using WBK's Toolkit. |
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| Re: Lockon Flaming Cliffs 2.0 - Data Export LUA |
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#48 (permalink) |
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Addict
Join Date: Dec 2010
Posts: 3
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Was there any solution to fixing the issues with the data not exporting? I can't seem to get any of the data to export to the profile still.
________ WWW.CHEVY-WIKI.COM Last edited by Droz; 04-14-2011 at 04:43 PM. |
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| Re: Lockon Flaming Cliffs 2.0 - Data Export LUA |
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#49 (permalink) |
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DD_SNACKO
Join Date: May 2006
Location: Cincinnati, Ohio
Posts: 2,254
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Yes Droz, it has been fixed. You need to download the new export script for Lockon 2.0 here:
View Comments and Ratings - Official TouchBuddy Forum
__________________
(a.k.a. Snacko - DangerDogz) Touchscreen: Innovatek TM-868 8"; Running Local Mode on Windows 7 64-bit ![]() |
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| Re: Lockon Flaming Cliffs 2.0 - Data Export LUA |
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#50 (permalink) | |
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Addict
Join Date: Dec 2010
Posts: 3
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Quote:
________ VAPORIZERS Last edited by Droz; 04-14-2011 at 04:43 PM. |
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LinkBack to this Thread: http://www.touch-buddy.com/forums/dcs-lockon/1190-lockon-flaming-cliffs-2-0-data-export-lua.html
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