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Old 07-25-2006, 09:08 AM   #11 (permalink)
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Quote:
Originally Posted by gofrm
After I read this post i was looking for more information about how data-exchange is done between the F4Glass-App and FalconAF. I learned that there is a sharedmem-datastructure which can be read. This structure contains data for the gauges and the leds, but not for the MFDs. How did you do that?

Christian
http://www.simmeters.com/exportView.html

Unfortunately the FPS takes a pretty big hit, but it is real cool. Time for a CPU upgrade.

Cheers

Peter
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Old 07-25-2006, 09:54 AM   #12 (permalink)
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i read in another forum that mfd-export is done by capturing the screen-segments in a specific falconAF-view and copy these bitmaps to another monitor and that this view in falcon has to be active for ExportView to work correctly. Is this right? Does this only affect the fps for the mfds or for the complete application?
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Old 07-25-2006, 09:59 AM   #13 (permalink)
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S~! Gentlemen

Thats a really cool Software that you can use for Falcon !

Too bad they dont offer the MFD export for Lock On Flaming Cliffs....
waiting for that day x

Definatly need this as an A-10 Pilot to use my Mavericks more efficient.
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Old 07-25-2006, 11:12 AM   #14 (permalink)
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Quick question.... does F4AF and TB work in Local mode? Or only Client/Server?
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Old 07-25-2006, 11:34 AM   #15 (permalink)
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Quote:
Originally Posted by zorlac
Quick question.... does F4AF and TB work in Local mode? Or only Client/Server?
I'm using it in client server.
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Old 07-25-2006, 11:38 AM   #16 (permalink)
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Quote:
Originally Posted by gofrm
i read in another forum that mfd-export is done by capturing the screen-segments in a specific falconAF-view and copy these bitmaps to another monitor and that this view in falcon has to be active for ExportView to work correctly. Is this right? Does this only affect the fps for the mfds or for the complete application?
yeap the right view needs to be up, and it does hit fps of the whole app. My rig hasn't been upgraded, 9800Xt with a 2.4G CPU.

I believe you can try before buying with them. They've also announced an physical HUD which has my attention.

Cheers

Peter
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Old 07-25-2006, 01:13 PM   #17 (permalink)
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thanks for the quick reply.

Quote:
Originally Posted by bnepethomas
...They've also announced an physical HUD which has my attention...
What exactly does this mean? do they sell the displays in bundle with the application? Will it have functional OSBs?

Will there be a less cpu-time consuming solution in the future?

Last edited by gofrm : 07-25-2006 at 01:16 PM.
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Old 07-25-2006, 05:29 PM   #18 (permalink)
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Quote:
Originally Posted by zorlac
Quick question.... does F4AF and TB work in Local mode? Or only Client/Server?
Works like a dream for me in local. Thanks again, zorlac, this has added so much to my simming!
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Old 07-26-2006, 11:44 AM   #19 (permalink)
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Quote:
Originally Posted by gofrm
thanks for the quick reply.



What exactly does this mean? do they sell the displays in bundle with the application? Will it have functional OSBs?

Will there be a less cpu-time consuming solution in the future?
they have just announced a physical hud, as to exactly what wil lbe included, I'm not sure. Check out the following
http://www.simmeters.com/smhud.html
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Old 07-26-2006, 12:01 PM   #20 (permalink)
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Quote:
Originally Posted by bnepethomas
they have just announced a physical hud, as to exactly what wil lbe included, I'm not sure. Check out the following
http://www.simmeters.com/smhud.html
Other Avionics for HUD (Comming Soon)

We now working on avionics like;

· Mirage 2000 Type HUD
· Kamov KA-50 Black Shark ***************
· Harrier Type HUD
· F-18 A/C Type HUD
· F-14 Navy Type HUD
· Sim Formation Support Screen HUD
· General Airliner Type HUD
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