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Old 01-14-2007, 10:55 AM   #11 (permalink)
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As TouchBuddy is written in Perl (then converted to an EXE), I found it incredibly hard to find working code to load in individual frames from a multi-frame GIF, so I had to look elsewhere.

Finally I found ImageMagick, and use the PerlMagick interface to load the individual frames from a multi-frame image. My code checks to see if ImageMagick is loaded.. if it is, and its a GIF its trying to load, it tries to load them using the ImageMagick routines.... if not, it loads it normally and only takes the first frame.
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Old 01-16-2007, 09:53 AM   #12 (permalink)
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New bugfix versions (EXE only, core and full builds for v1.3.0 revision 13) available here.
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Old 01-16-2007, 06:34 PM   #13 (permalink)
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Thanks for your continuing support with TB Z.

Next time we are in Enfield visiting the Outlaws, we will pop up to Cambridge and buy you a pint!
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Old 01-20-2007, 10:58 PM   #14 (permalink)
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One fix, two changes for v1.3.0.14:

Quote:

- (v1.3.0 Rev. 14) - CHANGE: 20th January 2007
Change the "Data: OK/Stale/Offline" messages on the Lomac Active Modules so they are only
displayed if the data is stale or offline.

- (v1.3.0 Rev. 14) - CHANGE: 20th January 2007
When a window is defined as "on top", TouchBuddy now makes sure it stays on top.
(Fix for External MFDs in Orbiter Space Sim that try to do "on top" over TouchBuddy when
cursor returns to Orbiter main game area).

- (v1.3.0 Rev. 14) - FIX: 19th January 2007
Fixed the broken default_start_tab option
EXE only, Core and full builds available in the downloads area. The full build contains Primaryman's new updated Orbiter profile.

EDIT: The files inside the ZIPs really are v1.3.0.14, even if they say otherwise. (This also known as trying to cover up for a small slip-up in my build process )
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Last edited by zorlac; 01-20-2007 at 11:04 PM.
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Old 01-20-2007, 11:20 PM   #15 (permalink)
 
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w00t! TYVM Zorlac.
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Old 01-29-2007, 03:01 AM   #16 (permalink)
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wow you sure do put a lot of work into this, does lomac modules mean the actual working displays are displayed in touchbuddy now? I read in some other posts people saying they hope that it can be done one day, does this mean it now works?
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Old 01-29-2007, 03:40 AM   #17 (permalink)
 
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The TEWS, MCP (Master Caution Panel) and Payload modules work in real time getting the data that's transmitted from the sim.
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Re: Release: TouchBuddy (v1.3.0 Revision 9)
Old 03-14-2007, 02:59 PM   #18 (permalink)
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Default Re: Release: TouchBuddy (v1.3.0 Revision 9)

Just updated the releases to v1.3.0.16 (EXE, Core, Full), and are now available from the download section.

Quote:

- (v1.3.0 Rev. 16) - FIX: 23rd February 2007
Fixed bug when processing tab select/deselect macros. It was a stupid bug, sorry!

- (v1.3.0 Rev. 16) - FIX: 22th February 2007
Clone buttons can have their own X/Y position information, or they can be left out
and the X/Y position of the clone_source button is used instead. This bug fix now
makes this second option actually work :)

#==

- (v1.3.0 Rev. 15) - FIX: 28th January 2007
Fixed progress bar display when loading a profile that had a window marked as "on top".

- (v1.3.0 Rev. 15) - FIX: 28th January 2007
Removed timing loop/delay after profile has been loaded.

- (v1.3.0 Rev. 15) - FIX: 28th January 2007
Fixed problems when there was (example) a button called "test" and another button
called "test_1", "test_2", etc. (It will replace the "_" characters in the button
name with "-" ... dont ask, ok? :) )

!! IMPORTANT NOTES !!

  1. I would highly recommend you dont download the EXE only build, I havent tested it yet. If you want the basics, get the core build instead.
  2. This version has some incomplete code in it that is destined for v1.4.x. The code allows TouchBuddy to check on the web for updated versions automatically and notify you. Right now, the code runs (you will see TouchBuddy try to connect to an HTTP server every now and then), but will not tell you if there is a new version. This code will be completed for v1.4.x.

The "web update check" routine above can be disabled totally by changing the following touchbuddy.cfg option:

Quote:

#set this value to configure how many days between online web check for new TouchBuddy updates (set to 0 to disable!)
check_update_days = 3
(For the overly paranoid: The information that the web server will see when TouchBuddy connects for these updates will not be able to tied to any specific user, and will not be used for anything other than allowing TB to notify you of updates at a later time, and to see how many TouchBuddy users there are out there...honest!)

Please report back if I managed to screw up any of the bug fixes, as my coding and testing time recently has been very severely restricted (much to my annoyance!).
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Re: Release: TouchBuddy (v1.3.0 Revision 9)
Old 03-14-2007, 03:17 PM   #19 (permalink)
 
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Default Re: Release: TouchBuddy (v1.3.0 Revision 9)

DL Now.....

Awesome! My IL2/PF Profile's Clone Buttons all appear in the correct position now. Thanks Z.

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Re: Release: TouchBuddy (v1.3.0 Revision 9)
Old 06-13-2007, 04:32 PM   #20 (permalink)
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Default Re: Release: TouchBuddy (v1.3.0 Revision 9)

Bugfix only release, exe/core/full versions now available in the usual place.

Quote:

- (v1.3.0 Rev. 17) - FIX: 8th June 2007
Hopefully fixed bug that keeps coming back to bite me when users create buttons with
"_<number>" at the end of the button name, especially when these are used as
clone_source entities.

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