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| TB and wideview? |
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#1 (permalink) |
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Addict
Join Date: Aug 2006
Posts: 1
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as you can see im new here, and ive been reading around and couldnt find anything on this so i figured i might as well ask.
Anyways, i was wondering if you could use this http://www.wideview.it/wideview.htm and touchbuddy at the same time. So where the insturments are you could have all your skinned insturments on the touch screens instead of regular monitors? (would still have normal lcds for the actually sceenary and stuff ) each screen would be running on its own computer like how the wideview is but with TB on it instead of the MSFS panels. Ive been doing alot of research on the "pits" and it seems like this would be the easiest way to do it. Any ideas? (sorry if its hard to understand, i tired my best) |
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#3 (permalink) |
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Creator
Join Date: May 2006
Location: Cambridge, UK
Posts: 1,623
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each screen running on a separate PC, and those screens running an instance of TouchBuddy? Yeah, I see no reason why not, thats how the client/server option works. You run one copy of TB in server mode on the main PC running the game, and then a copy of TB in client mode that sends the commends to the server machine when you press a "button" or area. You wont be able to use wideview on those screens, the screens will just have images and buttons from the profiles, so the dials and things wont work, but for basic panels and buttons, yes, it will work...
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![]() ![]() (Setup: XP Pro, classic mode, LinITX 8" touchscreen (Client/Server), 19" touchscreen (Local), latest development version of TouchBuddy) |
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